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 First Halo 4 multiplayer details leak out

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crapgamer

crapgamer


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First Halo 4 multiplayer details leak out Empty
PostSubject: First Halo 4 multiplayer details leak out   First Halo 4 multiplayer details leak out Icon_minitimeSat Apr 07, 2012 5:11 pm

The first details from Halo 4's multiplayer came out in a leak on Friday from the May issue of Game Informer and the news is bound to shake up the fans of the series with some of the changes planned. What does 343 Industries have planned for the first game in the new trilogy, how do the recent "Halo Infinity" website domain reservations tie-in and what happened with Firefight?

Here are the details from the May issue of Game Informer about the Halo 4 multiplayer summarized by "How Was Your Day" from the Halo Waypoint forums. You can also check out scans of the pictures from the article in our slideshow gallery.

Spartan Points

Spartan Points is the new currency system in Halo 4. They will buy things such as armor, armor abilities, Spartan Ops missions (see below), and some

Spartan Ops

This was probably my most favorite addition I saw. From how it was described, think for Spartan Ops like Spec Ops from Modern Warfare but with a storyline. They will span out over several months, encouraging players to return to the game. Game Informer said that Spartan Ops will be comparable in scope and size to the in single-player storyline.

Why Reds Fight Blues

I think most of us probably guessed this, but reds fight blues and blues fight reds for training purposes. They fight in something called the UNSC Infinity. The UNSC Infinity is a 3km long ship sent into deep space on a mission. It contains a virtual reality sector that creates the multiplayer experience.

Sprint

So not only is sprint in the game, but it is a standard armor ability. You do not need to pick it up, it will always be available. You do not need to buy it with your Spartan Points, you will always have it equipped no matter what. So essentially, you can have two armor abilities.

Forerunner Vision

Ever wanted to be super man? Now you can! See through walls with your x-ray vision! I can't say I hate this armor ability, I haven't used it yet. I'm hoping it comes with its weaknesses and it discourages camping. Sorry guys, but camping in Halo 4 will not be a legitimate tactic.

Returning Armor Abilities

The hologram, jetpack, and active camo will make a return in Halo 4. It didn't elaborate on the abilities, but you can probably assume they'll be about the same.

Elites Not Returning to Multiplayer

Not much detail was given as to why elites will not see multiplayer combat, it was stated in a picture caption. The caption reads, "Competitive multiplayer focues on the Spartan IVs. Elites will not be playable.

Grenades

Now the article itself did not talk about grenades, but I noticed in the picture the Spartan had 4 grenade options. I assume the plasma grenade will return as seen from an explosion in the picture and the frag grenade will most definitely return as seen by the Halo 4 first look video.

Firefight

Once again, no explanation why aside from a picture caption. The caption read, "Halo 4's campaign is still playable with four players online (in reference to Sparan Ops, ensuring players that Spartan Ops will not replace the campaign coop experience). 343 Industries has no plans to include a dedicated Firefight mode. I'm torn on this, I don't normally play firefight, but I feel like it is a standard necessary feature in the game after Halo 3: ODST introduced it.

Regicide

Regicide is a variation of free for all. I think it's similar to VIP. Regicide, as stated by the article, "sets the leading scorer as the king. Every opponent that the king kills raises his bounty; other players have to kill the king to claim the reward."

Distraction and Revenge Medals

Don't feel bad anymore for not killing a single person in the game, you can get a medal for being a distraction! Oh, you just got killed and now you're raging at that player? Calm down and get rewarded for hunting down the guy that just killed you!

Let me make it clear that I do not necessarily see these medals as bad. They just may reward people that don't actually deserve one.

No More Weapon Camping

One the skills that separated veteran players from inexperienced players was the ability to time power weapons' spawns. In Halo 4, this will be near impossible. Weapons drop down in drop pods at random locations around the map. Quoted from the article, "This gives the matches other focal points, and it also helps alleviate the advantage longtime players always used to have over newer recruits; the best weapons are not always going to be found at the same spawn locations." Unless there is a distinguishable skill gap between players, I most definitely do not like this idea.

No More Respawn Delay

Immediately after you die, by tapping the X button you are sent back into the match. Now let's contemplate why this might be bad. Let's say Halo spawns are... not so great. A skilled player out BRs/DMRs/whatevers a unskilled player. Now that unskilled player can immediately respawn and find you before your shields even regenerate! I understand 343 is trying to speed up the game, but they must understand the consequences of instant spawns.

Joining In-Progress Games

So to solve the quitting problem, 343 implemented the ability to join games that are in-progress. My question is are we going to have the ability to search for games starting up instead? It infuriates me to join a game at the last possible second, not even offering me the chance to play.


Continue reading on Examiner.com First Halo 4 multiplayer details leak out - National Console Gaming | Examiner.com http://www.examiner.com/console-gaming-in-national/first-halo-4-multiplayer-details-leak-out#ixzz1rOo6PgYp
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Poison

Poison


Number of posts : 341
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PostSubject: Re: First Halo 4 multiplayer details leak out   First Halo 4 multiplayer details leak out Icon_minitimeSat Apr 07, 2012 5:38 pm

Ruined the series. Welcome to Call of Duty: Halo Edition.
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crapgamer

crapgamer


Number of posts : 10061
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Registration date : 2009-01-21

First Halo 4 multiplayer details leak out Empty
PostSubject: Re: First Halo 4 multiplayer details leak out   First Halo 4 multiplayer details leak out Icon_minitimeSat Apr 07, 2012 5:39 pm

I like a lot of the additions, finally no 4 vs 1 and join in progress is allowed.
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PostSubject: Re: First Halo 4 multiplayer details leak out   First Halo 4 multiplayer details leak out Icon_minitimeSun Apr 08, 2012 7:55 am

The random drop points ruined any competetive play. It's supposed to be who knows the spawns and can get to the power weapon faster. That's the point of having power weapons. Bringing in armor abilities was stupid in the first place, and now there's x-ray vision? smh.... Not to mention no respawn delay will just cause more spawn issues and make objective games StUfF.
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crapgamer

crapgamer


Number of posts : 10061
Age : 42
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Gamertag : thecrapgamer
PSN : crapgamer
Karma : 15007
Registration date : 2009-01-21

First Halo 4 multiplayer details leak out Empty
PostSubject: Re: First Halo 4 multiplayer details leak out   First Halo 4 multiplayer details leak out Icon_minitimeSun Apr 08, 2012 7:58 am

Well we don't know all the modes or anything at this point, I hear there will be a classic Halo game mode which will pretty much be like Halo 3. I think they are trying to eliminate the weapon camping which was pretty heavy in Halo 3.

I don't mind sprint, not a fan of armor lock though. Not sure if all of this is concrete or not, but I posted it anyway.
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PostSubject: Re: First Halo 4 multiplayer details leak out   First Halo 4 multiplayer details leak out Icon_minitimeSun Apr 08, 2012 11:01 am

By the sound of it they took armor lock out. I don't like how it had changed from the Halo 2 and 3 that made the series so good.
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