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 First impressions blops2 online

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MoH Grave

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PostSubject: First impressions blops2 online   Wed Nov 14, 2012 9:03 am

The graphics are really good lol and now im stomped on more positives for this game. The guns all seem to come stock with rapid fire and do less damage for me anyways you really have to unload on someone to kill them. Some of the guns i noticed were good were the mp7 ( hipfired most effective), vector, and the second lmg that u get. I feel like you really have to camp or try really hard to go positive, maybe its just the aspect of it being new to me but i dont remeber any other code being this difficult. The maps are filled with ao many nooks and crannys , windows door ways its outrageous. Ill finish thislater since at work lol
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fusion



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PostSubject: Re: First impressions blops2 online   Wed Nov 14, 2012 10:52 am

my take:

* The guns shoot A LOT faster in general
* The guns have way less muzzle climb than normal CODs, as well as a different kind of kick. The kick is more sideways based and not vertical based
* The guns take more time to zoom in and/or bring up after sprinting
* Way more head-glitch points on the map
- Alternatvely, way less 'camp' corners
- significantly less rush routes
* Better graphics than the first game, but seems to still be sub-par compared to MW3. The campaign graphics are a different story. There was one point where they were looking at a mansion and I thought that they actually took a picture of the mansion. It was insane.
* They already hotfixed a couple guns, like the MTAR and the Type 25. You wouldn't know it because you didn't play the mutliplayer at midnight, but I feel like this happened between noon central and 4 central.
* The game seems to be INCREDIBLY balanced. I have yet to find a truly OP perk or weapon yet.
* Shotguns are weird as Crud. If you equip the accuracy-increasing weapon attachments, they have fairly good range, but the spread is small as Crud. So its a one-hit kill from quite a distance, but its so innacurate that its almost pointless (this is only for the first pump shotty you get)
* SMGs are actually waht they are made for: They are only good at close to middle range, and when they get to far range it takes a ridiculous amount of bullets to kill. I like this and I hate this at the same time.
* There is no OP killstreak that i know of yet. there are powerful ones, and some that suck, but nothing OP.
* The pick 10 system is FABULOUS. I love it. I don't need to waste space now on shitty items like stuns or sometimes secondaries.
* I havent seen any real problems with the knifing system. in fact, ive only gotten 1 knife kill so far and it was an accident. Ive been killed a few times with them, but all were at really close distances and were still panic knives though.
* I love and I hate at the same time when it comes to knifing killstreaks. I love that the enemies cant knife them and do real damage. ii hate taht i cant do real damage with a knife
* There still is bullshit lag issues. especially with CGs/HHs host. Nothing as horrible as MW3 hit detection and lag comp, but it could still use some improvement
* the spawn system can be HORRENDOUS at times. take last night for an example, CG spawned in front of a dude three straight times (funny as Crud too). I've also spawned in on a dude who was running straight my way and knifed me before I could do anything. bullshit. HOWEVER, treyarch has computers monitering each and every death to detect spawning problems, and have the spawning algorithm as a genetic code. aka the spawn code will slowly fix itself as they get more data.
* I love this game way more than MW3. Its straight up fun. you have nooby Butt weapons that you can do OK with, like the crossbow, but at the same time no weapon is truly OP yet.

If i think of more, ill post it. thats all i can think of at this moment, but im sure there is more.


PS: THE MOTHERFUCKIN DOLPHIN DIVE IS BACK. YOU CAN SHOOT WHILE DIVING IF YOU ARE SHOOTING AND YOU INITIATE THE DIVE. fidgeting SICK AS HELL YO.
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Poison

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PostSubject: Re: First impressions blops2 online   Wed Nov 14, 2012 12:04 pm

fusion wrote:
* The pick 10 system is FABULOUS. I love it..

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PostSubject: Re: First impressions blops2 online   Wed Nov 14, 2012 12:21 pm

Sounds like a different game with the same issues every other cod had.

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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 8:29 am

Game is so bad all the ffucking guns suck unles they are the opsing teams guns, no one takes damage, you have to uber hard to maybe go positive 5. You dont get ghost till lvl55 so all the nonlifers already have an advantage over you. All in alll uts utterly Odd
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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 9:18 am

Dude, I like it. It's seriously just the game mode we are playing. We are not good at domination on this game, but certain members absolutely refuse to see this because they were good at domination in a game that was released 5 years ago. I feel like Hardpoint, or maybe demolition should be our game mode of choice.
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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 10:38 am

We got raped at hard point u need to see that its pretty much head quarters amd we were never good at that
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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 1:24 pm

MoH Grave wrote:
[and] we were never good at that

That's the kind of attitude that doesn't win. You're like the Russians, you hope brute forcing something will be the key to victory. Yes, this is COD, and all CODs are similar, but in the same sense they are all different. We need to innovate. We've been stuck in our stagnant thinking that we are ancient in terms of a team/clan. We need fresh blood. We need a new game mode, new playing technique, and we most of all need an open mind. Obviously we aren't going to do good on a game mode if a certain player says "Crud it, i dont wanna play this game mode" and sits in the spawn. On a similar note, if you say "Crud it" but still play, you are still psychologically doing yourself worse, because you are hating it and just want affirmation that we shouldnt play it, whether consciously or subconsciously.

TL;DR give new game modes and StUfF an open mind. Most of all, it takes time to get good, not complaining.
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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 2:14 pm

fusion wrote:
MoH Grave wrote:
[and] we were never good at that

That's the kind of attitude that doesn't win. You're like the Russians, you hope brute forcing something will be the key to victory. Yes, this is COD, and all CODs are similar, but in the same sense they are all different. We need to innovate. We've been stuck in our stagnant thinking that we are ancient in terms of a team/clan. We need fresh blood. We need a new game mode, new playing technique, and we most of all need an open mind. Obviously we aren't going to do good on a game mode if a certain player says "Crud it, i dont wanna play this game mode" and sits in the spawn. On a similar note, if you say "Crud it" but still play, you are still psychologically doing yourself worse, because you are hating it and just want affirmation that we shouldnt play it, whether consciously or subconsciously.

TL;DR give new game modes and StUfF an open mind. Most of all, it takes time to get good, not complaining.


This StUfF right here is how youre gonna win. Come up with solid StUfF people dont know how to deal with. I havent played cod in a long time but on league, its the people breaking new ground who win. Not the ones who do the same thing every one else is doingm cause there always gonna be motherfuckers who can do it better than you.

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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 2:40 pm

No, I came into the game with an open mind for all game types, I still don't like search because it bores me honestly, straight up answer on that.

I like demolition on MW2 and Blops 1, but from what I've seen on 2 it's so random with the spawning, and it's near impossible to protect an objective when theres no place to camp, these are camping game modes and it's near impossible on this game to do it properly.

CTF isn't that great either, but it can be decent.

Hardpoint is absolutely terrible, it's basically king of the hill, which I've never liked on ANY game.

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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 2:52 pm

I dunno how search can bore you, annoy you maybe but bore you? You cant stop thinking and cant stop focusing.

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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 2:53 pm

As an honest opinion, we did the best on CTF, until that fidgeting faggot cujo joined in and started to kill us.

The spawning on domination is HORRENDOUS.
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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 4:23 pm

The spawning on Demo is terrible too...
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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 7:37 pm

w01fsk7aag wrote:
I dunno how search can bore you, annoy you maybe but bore you? You cant stop thinking and cant stop focusing.

Pub Search is boring, if you die in a cheap way it pisses you off and you have to sit there for like 3 minutes waiting for the round to end. You usually only get a couple of kills and its pretty slow paced, that is why I don't like it. I suck at BO2, but on the COD games that I do decent at I get into a rhythm, string together a kill here and one there and get some streaks going, I cant do that in Search, but that is just my opinion on the subject.


As for BO2, all the game modes are equally bad, the spawns are bad, the guns are worthless and the game is bad.

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PostSubject: Re: First impressions blops2 online   Thu Nov 15, 2012 7:47 pm

One way I've found that helps make the guns more consistent and lessens the amount of lag comp in the game is when you go to the Find Match tab, there will be a connection preferences area, i think you press X for it, and if you set it to "Best" instead of "normal" it'll give you better, less laggy games.
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PostSubject: Re: First impressions blops2 online   Fri Nov 16, 2012 2:05 am

Pub search IS boring. Most boring game type by far on any CoD game.

CTF is terrible on BO2, only 3 flag caps, and the tie breaker is ridiculous. The spawns are just as bad on that too.

The whole game is pretty bad online to be honest.

I like some aspects, like I like the way you can do your load outs, etc, but man no guns work worth a StUfF, all the game modes are fucked, either because of spawns or the way the maps are made or both.

Demolition has StUfF spawns where people spawn randomly all over.

Not to mention that in game types like demo a good portion of it is camping and protecting your bombsite, which is near impossible to do when people can come up from pretty much anywhere, there are NO corners in the game, no place safe at all.

CTF has decent spawns but the game itself just feels really bad, hardly anyone runs flags, 3 cap limit, terrible overtime rules.

Hardpoint is fidgeting god awful, king of the hill but an assload of Crud with spawns.

TDM is terrible because well, see the same point for demo, camping is all but void so basically no matter where you, you're fucked and on top of that the spawns are fidgeting horrible on that too.

Kill confirmed, same as TDM.

S&D doesn't interest me to play at all, same with all the other CoD games.

Headquarters is the only game type I haven't played, but I can only imagine how shitty it is on BO2, I'm sure our average MoH 30 from the other games headquarter game types would easily drop to the MoH 10 or 0 on BO2.

So basically, you're fucked no matter what you play.

I've found some weapons that are alright, and slapping FMJ on the weps do make them a little better, but Crud, it's now down to where I have to not have any secondary weapon, no grenades, and no special grenades in order to have a gun that'll kill even half way decently.

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PostSubject: Re: First impressions blops2 online   Fri Nov 16, 2012 1:38 pm

Lsat fmj, grip, target finder by so far is the only load out that does anything for me and like hh stated i have to sacrafice all. Granades special grenades amd secondary
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PostSubject: Re: First impressions blops2 online   Fri Nov 16, 2012 2:40 pm

yep so you can either have a proper load out and a gun that blows Butt or a gun that is half-way decent and no load out.

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PostSubject: Re: First impressions blops2 online   Fri Nov 16, 2012 2:43 pm

Ya, what little success I've had was with an MP7 where I had to add attachments like FMJ, but I lost my Semtex and smoke grenades, and my third tier perk. Since I use a launcher as my secondary I simply cannot afford to lose that slot.

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PostSubject: Re: First impressions blops2 online   Fri Nov 16, 2012 3:06 pm

On another note, CG probably won't be playing much anymore, since hostess shut down he can't get his twinkies!

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PostSubject: Re: First impressions blops2 online   Fri Nov 16, 2012 4:59 pm

Damn!
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PostSubject: Re: First impressions blops2 online   Wed Nov 28, 2012 9:14 pm

get fidgeting raped you scrubs.
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