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 Titanfall sniping confirmed, shunts quickscoping and no-scoping

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PostSubject: Titanfall sniping confirmed, shunts quickscoping and no-scoping   Wed Jan 01, 2014 10:36 am

http://www.polygon.com/2013/12/31/5259964/titanfall-sniping-confirmed-shunts-quickscoping-and-no-scoping

Respawn Entertainment's Titanfall will feature sniping bar the effectiveness of quickscoping and no-scoping techniques, Respawn developer "scriptacus" wrote on the company's forums.

"Sniping is in the game, but due to how the game plays it's a pretty different animal than you'll find in your run of the mill modern military shooter. Quick scoping and no-scoping are ineffective," the representative wrote.

Quickscoping is the practice of firing a sniper rifle when the reticle lines up with the target instead of taking aiming down the rifle's scope. No-scoping refers to firing a sniper rifle without using its scope.

To learn more Titanfall and its recently revealed classes, check out previous videos introducing Titan classes like Atlas, the Ogre and Stryder. Titanfall hits Xbox One, Xbox 360 and Windows PC this March. During an investor call in October, Electronic Arts CFO Blake Jorgensen said that Titanfall will be an Xbox 360, Xbox One and PC exclusive "for the life of the title."

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