| Resurgence maps announced *Strike* *Vacant* | |
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+5MoH Striker IceCreamMan MoH Grave fusion crapgamer 9 posters |
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D_E_S_T_I_N_Y___
Number of posts : 1057 Age : 31 Location : Who knows.... Gamertag : Destiny Zero X PSN : DeStInY_0, x00x-Raiser-x00x, or DeStInY-ZeRo-X, IlI_Umbreon_wKu, D_E_S_T_I_N_Y___ Karma : 1299 Registration date : 2009-06-24
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:10 pm | |
| hope the beta for the ps3 side also....if not then damn it! | |
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Guest Guest
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:11 pm | |
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D_E_S_T_I_N_Y___
Number of posts : 1057 Age : 31 Location : Who knows.... Gamertag : Destiny Zero X PSN : DeStInY_0, x00x-Raiser-x00x, or DeStInY-ZeRo-X, IlI_Umbreon_wKu, D_E_S_T_I_N_Y___ Karma : 1299 Registration date : 2009-06-24
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:16 pm | |
| lol i wont but i'll make someone else to and win money off of it | |
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crapgamer
Number of posts : 10061 Age : 42 Location : Florida Gamertag : thecrapgamer PSN : crapgamer Karma : 15007 Registration date : 2009-01-21
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:18 pm | |
| The reason they wouldn't make a PS3 beta is because they developed the game on the 360 dev kits, for a beta it's easier to fix issues on via Beta code on the dev kits then to have to implement a patch later on. So they will get everything they need and find out the problems, fix them and then port it over to the PS3 already fixed. Make sense ? | |
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STARWARSKID93
Number of posts : 3676 Age : 30 Karma : 3765 Registration date : 2009-01-26
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:19 pm | |
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D_E_S_T_I_N_Y___
Number of posts : 1057 Age : 31 Location : Who knows.... Gamertag : Destiny Zero X PSN : DeStInY_0, x00x-Raiser-x00x, or DeStInY-ZeRo-X, IlI_Umbreon_wKu, D_E_S_T_I_N_Y___ Karma : 1299 Registration date : 2009-06-24
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:24 pm | |
| - crapgamer wrote:
- The reason they wouldn't make a PS3 beta is because they developed the game on the 360 dev kits, for a beta it's easier to fix issues on via Beta code on the dev kits then to have to implement a patch later on. So they will get everything they need and find out the problems, fix them and then port it over to the PS3 already fixed. Make sense ?
ooohh lol now it does | |
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Hyphy
Number of posts : 664 Gamertag : Hyphay Karma : 831 Registration date : 2009-05-09
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:36 pm | |
| yeah i cant believe IW didnt do a beta for MW2, i mean they did one for CoD4 and they even kinda "hired" this group of glitchers (Map Monkeys) to play it and find glitches to report them and it cod4 turned out very good | |
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crapgamer
Number of posts : 10061 Age : 42 Location : Florida Gamertag : thecrapgamer PSN : crapgamer Karma : 15007 Registration date : 2009-01-21
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Tue May 18, 2010 2:43 pm | |
| You know why they didn't? Because there was so much hype and positive hype for the game as being the "biggest media event ever" that they didn't want to lose that, they knew the game had issues and it would hinder the sales if a beta got out. | |
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w01fsk7aag
Number of posts : 4882 Age : 29 Location : The Dirty Dirty Gamertag : w01fsk7aag Karma : 5399 Registration date : 2009-01-26
| Subject: Re: Resurgence maps announced *Strike* *Vacant* Wed May 19, 2010 9:56 am | |
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| Subject: Re: Resurgence maps announced *Strike* *Vacant* | |
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| Resurgence maps announced *Strike* *Vacant* | |
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