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 Treyarch talks Black Ops 2 scorestreaks, death streaks and 'revenge voice', no Final Stand

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Treyarch talks Black Ops 2 scorestreaks, death streaks and 'revenge voice', no Final Stand Empty
PostSubject: Treyarch talks Black Ops 2 scorestreaks, death streaks and 'revenge voice', no Final Stand   Treyarch talks Black Ops 2 scorestreaks, death streaks and 'revenge voice', no Final Stand Icon_minitimeWed Sep 05, 2012 9:43 am

Black Ops 2 game director, David Vonderhaar, has revealed new details about the game's multiplayer component.
When asked about the infamous 'Second Chance' perk (otherwise known as "Last Chance" or "Final Stand"), Mr Vonderhaar confirmed that no "downed" state perk would exist in the game.

"There's no combination whatsoever of perk or deathstreak that puts the guy in the 'downed' state in multiplayer," he explained. While the "revival state" would appear in the Zombies mode, "it's not in multiplayer". There is simply "no Final Stand or equivilent of it."

The game's new "scorestreak" system was also questioned, namely its looping functionality that could potentially lead to exploitation by players. However, Mr Vonderhaar confirmed that scorestreak rewards that haven't been spent won't add up once you re-earn them.

"Let's say you took the UAV and Counter UAV. If you earned the UAV then earned the Counter UAV, you're going to start building again for the UAV - but if you haven't spent it, if you haven't called it in or activated it, you're not going to get a second one."

He said players would "definitely want to activate those scorestreaks" so that "when you look, you'll get them again".
As for the aggressive non-camper type player, Mr Vonderhaar explained that more score is given for "aggressive-style actions".

"For example, capturing a flag required you to get a flag in the first place. Those things are harder to do than, say, sitting at the back of your base, defending your flag."
The interesting "Revenge Voice by Treyarch", which turns an enemy's mic on for a few seconds after you've killed them, was also explained.

"It's an option that you can turn on and off in custom games. It's on in public games; we can turn it off in league play if we want. We love that thing -- it's funny."
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Treyarch talks Black Ops 2 scorestreaks, death streaks and 'revenge voice', no Final Stand
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